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Metro 2033 Benchmark Tool: How to Download and Use It Effectively



I haven't spent much time playing the Metro series but I've benchmarked my share of GPUs with both titles and while I'm looking forward to seeing Metro 2033's enhancements, I'm probably more curious to see how much 4A Games can outdo itself on Last Light considering it only arrived last year and was already one of the most visually pleasing shooters -- not to mention that the Redux versions are going for $25 each, which could be especially hard to justify for folks who already own Last Light.


Ok, so it doesn't look like much at the moment, but in future we plan to make OC3D Downloads the #1 place for sourcing all of your latest downloads. Whether it be game demos, drivers, benchmarking utils, patches or just one of those 'desktop babes' that stands in the corner of your screen flashing her knickers at you every once in a while. We're going to have it all!We're also going to be paying special attention to CTD (Clicks To Download). OK, I just made that up, but basically what it means is that we're going to be making it as simple as possible to get at the files too. No more clicking on your nearest location, no entering captcha codes, no waiting 30 seconds while we 'prepare' your files. Just simple straight links to the stuff you need. OC3D style!Of course, Rome wasn't built in a day and as such there's quite a lot of OC3D infrastructure and website design work to be done before we can claim victory. But fret not, because in the meantime we shall be keeping this page up-to-date with all the latest downloads to keep you hooked :)




download metro 2033 benchmark tool



To test each card, I used the game's benchmarking tool, which much like previous Metro games is a separate application that lives in your Metro Exodus game folder. This sees the camera take a turn through a slice of the Taiga, one of the game's early open world environments. First, we get a sliver of the outdoors and the local wildlife, and then we take a gloomy tour of a burning wooden hut, complete with plenty of fire effects and shafts of light peaking through the rotting walls. And because the world of Metro is a magical place, said hut also becomes an icy winter palace for a split second to see how the graphics card copes with some of its other weather effects.


I stuck with the benchmark's preset quality settings during my tests, but it's worth pointing out that my review build of the benchmarking tool came with a very specific set of settings that aren't necessarily reflected in-game when you actually change the overall quality setting. The Shading Rate, for example, stays at 1.0x regardless of what quality setting you pick, and Motion Blur is always set to High, which isn't reflective of what I was using in the benchmark.


There was also a specific RTX profile in my benchmarking tool, which was essentially the same as Ultra but with ray tracing and DLSS switched on. However, I should point out that the DLSS option was actually broken in my build, so it wasn't actually applied to any of the tests despite being set to On. It still works in-game, but given Metro's rather irritating quick-save/auto-save only options, this makes it a bit difficult to test accurately.


You absolutely can and Medium is probably the closest you're going to get to 60fps, as I saw an average of 56fps here when I ran it through Metro's benchmarking tool. You may still see the odd chug here and there, admittedly, as even with this super smooth average there were still moments when the frame rate dipped all the way down to 26. Only briefly, mind, but it dipped nonetheless.


Yes, but it might be a bit of a struggle. On Low, for example, the GTX 1650 was able to hit a decent average of 77fps in the game's benchmarking tool, but this quickly fell to a choppier average of 40fps on Medium. As a result, you can probably get away with Medium quality, but make sure to turn off things like Advanced PhysX to give yourself more of a chance. If that doesn't work, try turning down the Shading Rate to somewhere between 100% (Medium) and 50% (Low).


Absolutely, although Medium is probably about as good as it's going to get when it comes to maintaining a steady frame rate. I saw an average of 63fps using these graphics settings in the game's benchmarking tool, which dropped to 47fps when I kicked it up to High. That's probably still just about playable, especially if you fiddle about with some of the settings I mentioned above, but I reckon Ultra will almost certainly be beyond its reach, as this averaged just 39fps.


You sure can, and you can even get away with playing on High thanks to a smooth average of 54fps in its benchmarking tool. You could probably just about push it to Ultra if you really felt like it, where it averaged 45fps, but for the smoothest gun fights I'd recommend sticking to High.


I may not have one of Nvidia's GeForce GTX 1080 Ti to test with Metro Exodus, but as we found out from my RTX 2080 review, this is arguably the next best thing. At least when it comes to the RTX 2080's raw performance figures, as this card also supports all of the fancy RTX features such as ray tracing and the frame rate-boosting DLSS tech as well. I'll be talking about both sets of results here (although just ray tracing for the time being as DLSS isn't currently working in the benchmark tool), so hopefully you'll get a pretty good idea of what's possible either with or without Nvidia's RTX features switched on.


A demo of the game was released on the PlayStation Store and Xbox Live Marketplace on 20 August 2009. The demo appeared for the PC on 29 November 2009; it features the same content as the console demo with the addition of higher graphic settings and a benchmark tool.


To test the theory, we downloaded Intel's Xtreme desktop monitor and benchmarking tool and confirmed our suspicions. Running the benchmark once, we noted that the CPU hit 3.6GHz max (the processor is rated for 3.9GHz if the thermal headroom is available) but the effects of the turbo were short-lived. Running the benchmark again, we started to see CPU throttling take effect - sometimes reaching 40 per cent. Restarting the Brix Pro and dipping into the BIOS, we turned off turbo boost and re-ran the tests. Unfortunately, there was no difference at all - indeed, we saw a one-off peak of 41 per cent CPU throttling. Attempts to push the fan to a sustained maximum speed proved fruitless - the BIOS appears to retain control over any software solution.


If you're just entertaining your curiosity, you don't need to buy anything, but having fully featured benchmark tool is great if you're doing serious overclocking and want to track your GPU temps at 4K, for instance.


Because no one game or benchmark tool can tell you everything about a system's performance, we generally do several different benchmarks when testing a GPU. One processor might be great in Tomb Raider, for instance, but struggle in another game. Again, if you just want to see the results of an upgrade, there's no need to go overboard. 2ff7e9595c


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